CanvasRenderer.CreateUIVertexStream

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public static void CreateUIVertexStream (List<UIVertex> verts, List<Vector3> positions, List<Color32> colors, List<Vector2> uv0S, List<Vector2> uv1S, List<Vector3> normals, List<Vector4> tangents, List<int> indices);

Description

将一组顶点分量转换为 UIVertex 流。