UnityEventTools.AddPersistentListener

Switch to Manual
public static void AddPersistentListener (Events.UnityEventBase unityEvent);
public static void AddPersistentListener (Events.UnityEvent unityEvent, Events.UnityAction call);
public static void AddPersistentListener (Events.UnityEvent_1 unityEvent, Events.UnityAction_1 call);
public static void AddPersistentListener (Events.UnityEvent_2 unityEvent, Events.UnityAction_2 call);
public static void AddPersistentListener (Events.UnityEvent_3 unityEvent, Events.UnityAction_3 call);
public static void AddPersistentListener (Events.UnityEvent_4 unityEvent, Events.UnityAction_4 call);

Parameters

unityEvent要修改的事件。
call要调用的函数。

Description

向监听器添加持久性调用。将使用由 Event 定义的参数调用,并从调用位置发出。