Experimental: this API is experimental and might be changed or removed in the future.

TerrainPaintTool<T0>.GetName

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public string GetName ();

Returns

string Tool name.

Description

Retrieves the name of the custom terrain tool.

This function must be implemented. Unity calls this method to populate the terrain tool inspector. To override a built-in tool with this one, you can provide the same name as the tool to override.

See Also: TerrainPaintTool<T0>.