JointMotor 用于使关节机动化。
For example the HingeJoint can be told to rotate at a given speed and force.
The joint will then attempt to reach the velocity with the given maximum force.
See Also: HingeJoint.
using UnityEngine;
public class Example : MonoBehaviour { void Start() { HingeJoint hinge = GetComponent<HingeJoint>();
// Make the hinge motor rotate with 90 degrees per second and a strong force. JointMotor motor = hinge.motor; motor.force = 100; motor.targetVelocity = 90; motor.freeSpin = false; hinge.motor = motor; } }
force | 电机会施加力。 |
freeSpin | 如果启用 /freeSpin/,则电机只加速,不减速。 |
targetVelocity | 电机会施加高达 force 的力来实现 /targetVelocity/。 |