public static void UnloadAsset (Object assetToUnload);

Description

从内存中卸载 /assetToUnload/。

只能对存储在磁盘上的资源调用该函数。

The referenced asset (assetToUnload) will be unloaded from memory. The object will become invalid and can't be loaded back from disk. Any subsequently loaded Scenes or assets that reference the asset on disk will cause a new instance of the object to be loaded from disk. This new instance will not be connected to the previously unloaded object.