nativeTex | 原生 2D 纹理对象。 |
更新 Unity 纹理以使用不同的原生纹理对象。
This function is mostly useful for native code plugins that create platform specific texture
objects outside of Unity, and need to use these textures in Unity Scenes. For a texture created with CreateExternalTexture, this function switches to another underlying texture object if/when it changes.
另请参阅:CreateExternalTexture。