退出播放器应用程序。
Quit is ignored in the editor. IMPORTANT: In most cases termination of application under iOS should be left at the user discretion. Consult Apple Technical Page qa1561 for further details.
using UnityEngine;
using System.Collections;
public class ExampleClass : MonoBehaviour {
void Update() {
if (Input.GetKey("escape"))
Application.Quit();
}
}