src | 要移动的缓存。 |
dst | 在缓存列表中应该位于源缓存之后的缓存。 |
在缓存列表中将源缓存移动到目标缓存之前。
using System.IO;
using UnityEngine;
public class Example : MonoBehaviour
{
void MoveCacheBeforeExample()
{
Directory.CreateDirectory("Cache1");
Directory.CreateDirectory("Cache2");
Directory.CreateDirectory("Cache3");
Cache c1 = Caching.AddCache("Cache1"); //Placed in cache list at position 1
Cache c2 = Caching.AddCache("Cache2"); //Placed in cache list at position 2
Cache c3 = Caching.AddCache("Cache3"); //Placed in cache list at position 3
Caching.MoveCacheBefore(c2, c1);
//Now the Cache list looks like:
//Position 0: Default Cache
//Position 1: Cache2
//Position 2: Cache1
//Position 3: Cache3
}
}