public static Bounds BoundsField (Rect position, Bounds value);
public static Bounds BoundsField (Rect position, GUIContent label, Bounds value);

Parameters

position 屏幕上用于字段的矩形。
label (可选)显示在字段上方的标签。
value 要编辑的值。

Returns

Bounds 用户输入的值。

Description

创建用于输入 Bounds 的 Center 和 Extents 字段。


Bounds field in an Editor Window.

另请参阅扩展编辑器 (Extending the editor)。


// Simple script that shows radius of bounds of selected MeshFilter

class EditorGUILayoutBoundsField extends EditorWindow {

var radius : float = 0; var bounds : Bounds;

@MenuItem("Examples/Show Radius of mesh bounds") static function Init() { var window = GetWindow(EditorGUILayoutBoundsField); window.Show(); }

function OnGUI() { GUILayout.Label("Select a mesh in the Hierarchy view and click 'Capture Bounds'"); EditorGUILayout.BeginHorizontal(); bounds = EditorGUILayout.BoundsField("Mesh bounds:", bounds); if(GUILayout.Button("Capture Bounds") && Selection.activeTransform) { var meshFilter : MeshFilter = Selection.activeTransform.GetComponentInChildren(MeshFilter); if (meshFilter) bounds = meshFilter.sharedMesh.bounds; } EditorGUILayout.EndHorizontal();

EditorGUILayout.LabelField("Radius:", bounds.size.magnitude.ToString()); if(GUILayout.Button("Close")) this.Close(); } }