关闭由 BeginHorizontal 开始的组。
另请参阅:EditorGUILayout.BeginHorizontal
Horizontal Compound group.
using UnityEngine;
using UnityEditor;
// Create a Horizontal Compound Button
public class EndHorizontalCS : EditorWindow
{
[MenuItem("Examples/Begin-End Horizontal usage")]
static void Init()
{
EditorWindow window = GetWindow(typeof(EndHorizontalCS));
window.Show();
}
void OnGUI()
{
Rect r = EditorGUILayout.BeginHorizontal("Button");
if (GUI.Button(r, GUIContent.none))
Debug.Log("I got pressed");
GUILayout.Label("I'm inside the button");
GUILayout.Label("So am I");
EditorGUILayout.EndHorizontal();
}
}