传递给控件以允许或禁止水平扩展的选项。
using UnityEngine;
using System.Collections;
public class ExampleClass : MonoBehaviour {
void OnGUI() {
GUILayout.BeginVertical();
GUILayout.Button("Short Button", GUILayout.ExpandWidth(false));
GUILayout.Button("Very very long Button");
GUILayout.EndVertical();
}
}