label | (可选)显示在字段前的标签。 |
value | The gradient to edit. |
options | 一个可选的布局选项列表,用于指定额外的布局属性。此处传递的任何值都将覆盖 style 定义的设置。另请参阅:GUILayout.Width、GUILayout.Height、GUILayout.MinWidth、GUILayout.MaxWidth、GUILayout.MinHeight、 GUILayout.MaxHeight、GUILayout.ExpandWidth、GUILayout.ExpandHeight。 |
Gradient The gradient edited by the user.
Make a field for editing a Gradient.
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEditor;
public class EditorGUIGradientField : EditorWindow { Gradient gradient = new Gradient();
[MenuItem("Examples/Gradient Field demo")] static void Init() { EditorWindow window = GetWindow(typeof(EditorGUIGradientField)); window.position = new Rect(0, 0, 400, 199); window.Show(); }
void OnGUI() { gradient = EditorGUILayout.GradientField( "Gradient", gradient); } }