将键盘焦点移动到另一个 EditorWindow。
The Focus public method controls which window is active for use of the keyboard. In the examples below the active EditorWindow keyboard is changed to a different EditorWindow keyboard. See Also: focusedWindow. Focus one window by pressing the button on other window.
// EditorWindow.Focus // // A window that change state to the second window when // the button is pressed.
using UnityEngine; using UnityEditor;
public class FocusExample1 : EditorWindow { public static FocusExample1 Instance = null;
[MenuItem("Example/Focus Example1")] static void Init() { GetWindow<FocusExample1>("Focus1"); }
public FocusExample1() { Instance = this; }
void OnGUI() { if (GUILayout.Button("Focus Window2")) { FocusExample2.Instance.Focus(); } } }
// Second window
using UnityEngine; using UnityEditor;
public class FocusExample2 : EditorWindow { public static FocusExample2 Instance = null;
[MenuItem("Example/Focus Example2")] static void Init() { GetWindow<FocusExample2>("Focus2"); }
public FocusExample2() { Instance = this; }
void OnGUI() { if (GUILayout.Button("Focus Window1")) { FocusExample1.Instance.Focus(); } } }