public int GetInstanceID ();

Description

返回对象的实例 ID。

始终保证对象的实例 ID 是唯一的。

using UnityEngine;

public class ExampleScript : MonoBehaviour { // Create 10 game objects, which will have random Instance IDs void Awake() { for (int i = 0; i < 10; i++) { GameObject g = new GameObject("abc" + i.ToString("D3")); } }

// Find all the game objects and display their Instance IDs void Start() { Object[] allObjects = Object.FindObjectsOfType<GameObject>();

foreach (GameObject go in allObjects) { Debug.Log(go + " is an active object " + go.GetInstanceID()); } } }