cocos2dx 绘制矩形 cocos2dx画矩形的源代码,是一个带有边框的矩形~

void GameLayer1::draw(void)

{

CCLayer::draw();

glEnable(GL_LINE_SMOOTH);

glLineWidth(1);

CCPoint vertices【】 = { ccp(100, 100), ccp(200, 100), ccp(200, 200), ccp(100, 200) };

glDisable(GL_TEXTURE_2D);

glDisableClientState(GL_TEXTURE_COORD_ARRAY);

glDisableClientState(GL_COLOR_ARRAY);

glColor4ub(255, 0, 0, 255);

glVertexPointer(2, GL_FLOAT, 0, vertices);

glDrawArrays(GL_TRIANGLE_FAN, 0, 4); //画填充矩形

glColor4ub(0, 0, 255, 255);

glVertexPointer(2, GL_FLOAT, 0, vertices);

glDrawArrays(GL_LINE_LOOP, 0, 4); //画矩形边框

// restore default state

glEnableClientState(GL_COLOR_ARRAY);

glEnableClientState(GL_TEXTURE_COORD_ARRAY);

glEnable(GL_TEXTURE_2D);

}

重写draw函数如上就ok了