这个软件是为艺术家,游戏设计师和3D建模师的实用软件。该程序的主要功能是植物的三维模型的生成。模型可以保存为标准格式 (*.OBJ;*.3DS;*.X),或作为一个Delphi模块(*.PAS)。树的网格专门为游戏场景和实时渲染优化。因此,树干形状可以保存并渲染 为一个DIP封装。该项目不会产生额外的顶点和面数所以文件大小变得非常小。如果一个模型保存为*.PAS模块,你可以选择从三角面,四边面条状阵列的原 始格式。可以调节的几何形状和多边形的数量,并保存为不同的LOD。


 



This program is utility for artists, game designers and 3D-modellers. The main function of the program - the generation of three-dimensional models of plants. Models can be saved in standard formats (*.obj; *.3ds; *.x) or as a Delphi module (*.pas). First of all tree mesh is specially optimized for game scenes and for real time rendering. Thus, trunk geometry may be saved and render as one DIP. The program does not generate extra vertices and planes so the file sizes get quite small. If you save a model as a *.PAS module you can select the primitive format from triangle array, quad array or strip array. You can adjust the geometry and the number of polygons, and save as different LOD.