该对象不会显示在层级视图中。
using UnityEngine;
using System.Collections;
public class ExampleClass : MonoBehaviour {
void Start() {
int i = 0;
while (i < 5) {
GameObject createdGO = GameObject.CreatePrimitive(PrimitiveType.Plane);
createdGO.hideFlags = HideFlags.HideInHierarchy;
i++;
}
}
}